Golf Rules

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New rules to apply in 2019

Here are the Games we play and how to play them

Important information that YOU need to look at

 

New Rules Videos (July 2018)

Ball Un-playable

Your three options include going back to the point where you played your previous stroke, taking a drop within two club lengths, or moving straight back anywhere along an extension of a line between the flagstick and where your ball originally came to rest. The penalty for doing so is one stroke.

The player may deem his ball unplayable at any place on the course, except when the ball is in a water hazard. The player is the sole judge as to whether his ball is unplayable.

If the player deems his ball to be unplayable, he must, under penalty of one stroke:

a. Play a ball as nearly as possible at the spot from which the original ball was last played (see Rule 20-5); or

b. Drop a ball behind the point where the ball lay, keeping that point directly between the hole and the spot on which the ball is dropped, with no limit to how far behind that point the ball may be dropped; or

c. Drop a ball within two club-lengths of the spot where the ball lay, but not nearer the hole.

If the unplayable ball is in a bunker, the player may proceed under Clause a, b or c. If he elects to proceed under Clause b or c, a ball must be dropped in the bunker.

When proceeding under this Rule, the player may lift and clean his ball or substitute a ball.

Penalty for Breach of Rule:
Match play - Loss of hole; Stroke play - Two strokes..

Playing a provisional ball

A player played his tee shot into deep woods. He correctly played a provisional ball to the fairway in case the ball would be lost. ... A provisional ball is not an option for a ball that may be unplayable. It is only an option if the original ball may be out of bounds or lost outside of a water hazard.

If you find your first ball and it is unplayable you MUST take one of the three options above- The Provisional Ball only comes into play if your ball is lost.

Ball out of Bounds

If your ball is lost outside a water hazard or out of bounds you must play another ball from the spot where the last shot was played, under penalty of one stroke, i.e. stroke and distance. You are allowed 5 minutes to search for a ball. A ball out of bounds has only the one option play another ball from the spot where the last shot was played!

Go to the Rules of Golf and seek out Barry Rhodes who has a video of this rule and he clearly explains your options. (Sarg)

Marking another ball on the green

In order to speed up play it is common to mark and lift another players ball (with their permission) on the green. Rule 20-3 states - one of the following (i) the person who lifted or moved the ball (ii) the player, or (iii) the players partner may replace the ball: A penalty applies only in match play for a breach of the rule.

There is a fellow by the names of Barry Rhodes who gives excellent interpretation and sometimes with videoł´s of the Rules of Golf

New Ammended Rule 1st January 2017

Ball Accidentally Moving on Putting Green

Any accidental movement of the ball or ball marker on the putting green will require the player to replace it, but without a penalty shot.

Stroke
Rules of Golf (Download)

Each Golf course has a Calculated Course Rating (CCR) or Daily Scratch Rating (DSR) or can be rated on a Slope system,  which roughly translated means the golf course sets a score on how difficult the course would be for a scratch golfer on zero (0), this is known as the par score for that course, whatever you score is the Gross score. If you have a handicap then you add the handicap to the CCR (usually about 69, 70, 71, 72) to see how many shots you personally should be taking.

i.e a course CCR of 71 a person on a 15 handicap would expect to complete the round in 86 shots.

A person on a 20 handicap would expect to score 91 and that is their par for that course.

You deduct your handicap from the total you actually scored to get your Nett score.

Stableford
Stableford Variations

Stableford involves scoring points based on results at each hole. Using the index for each hole, players are able to make a mental allocation of their full handicap for each of the 18 holes.
For example, a player on a handicap of 18 will add one shot to the par value of each hole to determine their own par for the hole. Thus a hole rated as a par 4 becomes a par 5 for the player.
The points scoring method is then calculated by allocating two points for a par, one point for one over, three points for one under, four points for two under, and so on
1 over  handicap Par = 1 pt
Par = 2 pts
    1 under = 3 pts
    2 under = 4 pts
    3 under = 5 pts  etc.
Players who exceed their own par by two strokes score no points for the hole and, since they cannot improve on that result, they should pick up their ball. (Unless a novelty prize is available).

When marking the scorecard, the number of strokes taken must always be shown for holes where points are scored. Thus, the card records both strokes and points. At the end of the round all points scored are added up and the player having the highest number of points is the winner.

Aggregate  Stableford (Eclectic may be allowed)
The net scores is determined by adding the individual scores of the Team members. Where single players are entered the captain will nominate a player in the other group with the lowest handicap to play in two groups. The selected player is eligible to win in both groups. (see 9.5)

Russian Stableford (Eclectic may be allowed)
This is a pairs event. The two  stableford scores are multiplied together to create a team score on a hole by hole basis. For example, if one of the partners scores 3 points and the other scores 2 the result is 6, but if one player scores 2 and the other wipes the hole the result is 0 or a wipe for the pairing. In effect both players must score on each hole, even 3 x 1 is 3 points scored.

Stableford Split Stableford (Eclectic may be allowed)
Players play normal Stableford, But players play in groups of two, three or four and play in different groups, and the scores for each group is tallied at the end of the round. The Captain shall determine the groupings and players usually do not know their playing partners until the end.  Where odd numbers are entered the captain will nominate players to play in two groups. The selected player is eligible to win in both groups. (see By-Law 9.5)

Par
Par Variations

Par (Bogey) competition challenges players to beat their own handicap par. If players better their par, they score a + (plus) for the hole. If players equal their own par, they are said to have halved or squared the hole which is scored with an O . If par is not achieved, a - (minus) sign is recorded. At the end of the round the plus and minus signs are added and the net result written in as so many up , down or all square. Player with the highest plus score is the winner.

Par Bisque
As in "par" but handicap strokes may be taken as a player decides, up to the maximum of his handicap. The decision about the number of handicap strokes to take and the resultant score is made at the end of each hole and before play on the next hole is commenced.

4 Ball
Ambrose

4 Ball Stroke (2 Players)
Both  players play their own ball throughout; For example, Players A and B form one team, at the end of each hole, the low score between the two partners on each team is that team's score.
Where single players are entered (see rule 9.5)
i.e. two players: player A on an 18 handicap and player B on a 9 handicap. At each hole the player s handicap for that hole is calculated, the player with the lowest score records the result.

Play at hole 1 with a course rating of 11 player A scores a 5 which with his extra shot on handicap for that hole would score a net 4, Player B has a 5 but does not get a shot so his score would be 5 with no handicap = net 5 so player As score of 4 will count as it is the lowest score.

Ambrose Competition
This event can be played as a two, three or four-person event, although the four-person event is the most popular. Each player plays a tee shot at each hole. The Captain then selects the best drive, which is then marked by its owner. The other members retrieve their balls and in turn place their ball on the fairway (one club length no nearer the hole, or if in the rough, drop in the rough within one club-length of the selected position (no nearer the hole) and play their second shots.

If in a bunker smooth and place. This procedure of selecting the best position continues until a ball is holed. When on the green, balls are placed on the selected marked spot.

This event can be played as a gross event, the Club Captain will detemine the number of drives per team, with each group having a spread of handicaps, or as a handicap event where a fraction of the aggregate handicaps is used. The most common method of determining handicap is:

Two-person event one quarter of aggregate stroke handicap;

Three-person event one sixth of aggregate handicap;

Four-person event one eighth of stroke handicap.

General
The Terms

Put your ball in play at the start of the hole, play only your ball and do not touch it until you lift it from the hole

MAY = optional

SHOULD = strong recommendation

MUST = instruction - penalty if not done

A BALL = any ball

THE BALL = the specific ball in play

DEEMED = judged to be (treated as)

Rules for Putting

Putting:

Any accidental movement of the ball or ball marker on the putting green will require the player to replace it, but without a penalty shot.

A ball is on the putting green when any part of it touches the surface of the putting green. If a ball is at rest on the apron (fringe) but part of it overhangs the green, it is not on the putting green and may not therefore be marked and lifted under Rule 16-1b.
When any part of a ball does touch the putting green then, providing its position is marked first, there is no limit to the number of times that it may be lifted, cleaned and replaced, unless the player unduly delays play in doing so.
The line of putt is the line that the player wishes his ball to take after a stroke on the putting green, including a reasonable distance on either side of that intended line, and it extends from where the ball is at rest to the hole, but not beyond.
The line of putt must not be touched except:


(i) The player may remove loose impediments, provided they do not press anything down.
(ii) The player may place their club in front of the ball when addressing it, provided they do not press anything down.
(iii) In measuring, Rule 18-6.
(iv) In lifting or replacing the ball, Rule 16-1b.
(v) In pressing down a ball-marker.
(vi) In repairing old hole plugs or ball marks on the putting green, Rule 16-1c.

(vii) In removing movable obstructions, Rule 24-1.

We play approximately
11 Par Rounds,
15 Stroke Rounds,
12 Stableford Rounds and
12 Novelty Rounds
plus A, B and C Club Championships

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YOU would be most welcome.  

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Club Captain: John

Mobile:               0475 910 122
                                                                                                           

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email

email us: scudsgolf@westnet.com.au

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SCUD - A missile with a range of approximately 300 km  used by Iraq in the Iran-Iraq War and in the Gulf Wars about the 1990's often with erratic and inaccurate flight paths and direction.

Perfectly suited to our members ability at golf.

Page updated: 26th February 2015